LPLPlayoffs Bracket

Xi'an Team WE vs TOP ESPORTS - LPL

Jun 7, 09:00·Bo5
Series Predictions
Xi'an Team WE
TOP ESPORTS
FastTree · free model
Xi'an Team WE21.9% TOP ESPORTS78.1%
Head-to-Head & Form
Team WE
Elo Rating 1605
Tournament Record 1-2 (5-7)
Overall Record 103W - 153L (40.2%)
Current Streak 2L
H2H Win Rate 31.0%
VS
Top Esports
Elo Rating 1621
Tournament Record 0-2 (4-6)
Overall Record 187W - 132L (58.6%)
Current Streak 1L
H2H Win Rate 69.0%
Main Prediction Drivers
Impact = how much this feature shifts the model's win probability. The value below each name is how much better the favored team is on that feature.
1
Head-to-Head History
Top Esports +38% WR
Impact 34.9%
Top Esports
2
Early GameEarly GameA combined early-game signal blending gold, CS, and XP differentials at the 15-minute mark.
Top Esports +17
Impact 14.8%
Top Esports
3
Opponent Avg Elo
Team WE +0
Team WE leads this stat - but weighed with the rest of this matchup, it shifts the model toward Top Esports.
Impact 11.3%
Counts for Top Esports The model weighs every driver together rather than one at a time. A team can lead a single stat here and still see the full matchup point the other way - this row is being outweighed by the rest of the picture, not ignored.
4
Elo Rating
Top Esports +15 Elo
Top Esports leads this stat - but weighed with the rest of this matchup, it shifts the model toward Team WE.
Impact 9.2%
Counts for Team WE The model weighs every driver together rather than one at a time. A team can lead a single stat here and still see the full matchup point the other way - this row is being outweighed by the rest of the picture, not ignored.
5
H2HWin Rate Weighted
Top Esports +38% WR
Impact 6.7%
Top Esports
6
History Depth
Team WE +0
Team WE leads this stat - but weighed with the rest of this matchup, it shifts the model toward Top Esports.
Impact 4.8%
Counts for Top Esports The model weighs every driver together rather than one at a time. A team can lead a single stat here and still see the full matchup point the other way - this row is being outweighed by the rest of the picture, not ignored.
7
Objective ControlObjective ControlA combined objective control signal blending dragons, heralds, and barons taken per game.
Top Esports +230
Impact 4.5%
Top Esports
8
Expected Win RateExpected Win RateThe model's expected win probability based on Elo difference alone.
Top Esports +2.2% expected WR
Top Esports leads this stat - but weighed with the rest of this matchup, it shifts the model toward Team WE.
Impact 4.2%
Counts for Team WE The model weighs every driver together rather than one at a time. A team can lead a single stat here and still see the full matchup point the other way - this row is being outweighed by the rest of the picture, not ignored.
9
Combat PowerCombat PowerA combined combat signal blending damage to champions, damage per minute, and teamfight power.
Top Esports +226
Top Esports leads this stat - but weighed with the rest of this matchup, it shifts the model toward Team WE.
Impact 2%
Counts for Team WE The model weighs every driver together rather than one at a time. A team can lead a single stat here and still see the full matchup point the other way - this row is being outweighed by the rest of the picture, not ignored.
10
Upset RateUpset RateHow often this team wins as the Elo underdog - captures clutch factor / ability to beat stronger teams.
Top Esports +18.4%
Top Esports leads this stat - but weighed with the rest of this matchup, it shifts the model toward Team WE.
Impact 1.9%
Counts for Team WE The model weighs every driver together rather than one at a time. A team can lead a single stat here and still see the full matchup point the other way - this row is being outweighed by the rest of the picture, not ignored.
Scouting Report
Team WE BLUE
Well-rounded profile
Top Esports RED
Stronger win record (59%)
Cleaner teamfighting (better KDA)
Better dragon control