Deep Cross Gaming vs GAM Esports - LCP

Jun 6, 09:00·Bo5

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Series Predictions
Deep Cross Gaming
GAM Esports
FastTree · free model
Uncertain
Deep Cross Gaming52.5% GAM Esports47.5%
Head-to-Head & Form
Deep Cross Gaming
Elo Rating 1474
Tournament Record 2-3 (7-8)
Overall Record 125W - 77L (61.9%)
Current Streak 3L
H2H Win Rate 47.2%
VS
GAM Esports
Elo Rating 1417
Tournament Record 3-4 (12-11)
Overall Record 97W - 100L (49.2%)
Current Streak 9L
H2H Win Rate 52.8%
Main Prediction Drivers
Impact = how much this feature shifts the model's win probability. The value below each name is how much better the favored team is on that feature.
1
Combat PowerCombat PowerA combined combat signal blending damage to champions, damage per minute, and teamfight power.
Deep Cross Gaming +17
Deep Cross Gaming leads this stat - but weighed with the rest of this matchup, it shifts the model toward GAM Esports.
Impact 24.3%
Counts for GAM Esports The model weighs every driver together rather than one at a time. A team can lead a single stat here and still see the full matchup point the other way - this row is being outweighed by the rest of the picture, not ignored.
2
Recent Win RateRecent Win RateWin rate over the last 5 matches - the most direct measure of current form, faster-reacting than season-long stats.
Deep Cross Gaming +20% WR
Deep Cross Gaming leads this stat - but weighed with the rest of this matchup, it shifts the model toward GAM Esports.
Impact 15.4%
Counts for GAM Esports The model weighs every driver together rather than one at a time. A team can lead a single stat here and still see the full matchup point the other way - this row is being outweighed by the rest of the picture, not ignored.
3
Win Rate
Deep Cross Gaming +12.6% WR
Impact 9.8%
Deep Cross Gaming
4
Elo Rating
Deep Cross Gaming +86 Elo
Impact 8.2%
Deep Cross Gaming
5
History Depth
Deep Cross Gaming +0
Deep Cross Gaming leads this stat - but weighed with the rest of this matchup, it shifts the model toward GAM Esports.
Impact 6.7%
Counts for GAM Esports The model weighs every driver together rather than one at a time. A team can lead a single stat here and still see the full matchup point the other way - this row is being outweighed by the rest of the picture, not ignored.
6
Vision ControlVision ControlA combined vision signal blending vision score, vision wards per minute, and vision efficiency.
Deep Cross Gaming +394
Impact 5.6%
Deep Cross Gaming
7
Team StrengthTeam StrengthA combined team strength signal blending overall win rate, KDA, and gold per minute.
Deep Cross Gaming +17
Impact 4.9%
Deep Cross Gaming
8
Opponent Avg Elo
Deep Cross Gaming +0.043
Impact 4.7%
Deep Cross Gaming
9
Objective ControlObjective ControlA combined objective control signal blending dragons, heralds, and barons taken per game.
Deep Cross Gaming +145
Impact 3.6%
Deep Cross Gaming
10
Expected Win RateExpected Win RateThe model's expected win probability based on Elo difference alone.
Deep Cross Gaming +12.1% expected WR
Impact 3.6%
Deep Cross Gaming
Scouting Report
Deep Cross Gaming BLUE
Higher rated overall
Stronger win record (62%)
Better vision control
Better dragon control
GAM Esports RED
Cleaner teamfighting (better KDA)
Stronger early game (gold lead at 15)