LODIS vs DOCISK - Rift Legends

VS
Sep 4, 17:00·Bo3
Series Predictions
LODIS
DOCISK
FastTree · free model
LODIS63.0% DOCISK37.0%
Head-to-Head & Form
LODIS
Elo Rating 1385
Tournament Record 4-3 (10-8)
Overall Record 27W - 47L (36.5%)
Current Streak 3L
H2H Win Rate 43.8%
VS
DOCISK
Elo Rating 1390
Tournament Record 4-2 (8-5)
Overall Record 30W - 43L (41.1%)
Current Streak 2W
H2H Win Rate 56.2%
Main Prediction Drivers
Impact = how much this feature shifts the model's win probability. The value below each name is how much better the favored team is on that feature.
1
Early Game Early GameA combined early-game signal blending gold, CS, and XP differentials at the 15-minute mark.
LODIS +348
Impact 43.4%
LODIS
2
Win Rate
DOCISK +4.6% WR
DOCISK leads this stat - but weighed with the rest of this matchup, it shifts the model toward LODIS.
Impact 19.6%
Counts for LODIS The model weighs every driver together rather than one at a time. A team can lead a single stat here and still see the full matchup point the other way - this row is being outweighed by the rest of the picture, not ignored.
3
Vision Control Vision ControlA combined vision signal blending vision score, vision wards per minute, and vision efficiency.
LODIS +578
LODIS leads this stat - but weighed with the rest of this matchup, it shifts the model toward DOCISK.
Impact 8.3%
Counts for DOCISK The model weighs every driver together rather than one at a time. A team can lead a single stat here and still see the full matchup point the other way - this row is being outweighed by the rest of the picture, not ignored.
4
Win Streak
DOCISK +5 games
Impact 7.6%
DOCISK
5
Combat Power Combat PowerA combined combat signal blending damage to champions, damage per minute, and teamfight power.
LODIS +287
LODIS leads this stat - but weighed with the rest of this matchup, it shifts the model toward DOCISK.
Impact 5.1%
Counts for DOCISK The model weighs every driver together rather than one at a time. A team can lead a single stat here and still see the full matchup point the other way - this row is being outweighed by the rest of the picture, not ignored.
6
Objective Control Objective ControlA combined objective control signal blending dragons, heralds, and barons taken per game.
LODIS +288
LODIS leads this stat - but weighed with the rest of this matchup, it shifts the model toward DOCISK.
Impact 4.8%
Counts for DOCISK The model weighs every driver together rather than one at a time. A team can lead a single stat here and still see the full matchup point the other way - this row is being outweighed by the rest of the picture, not ignored.
7
Team Strength Team StrengthA combined team strength signal blending overall win rate, KDA, and gold per minute.
DOCISK +251
Impact 3.5%
DOCISK
8
Elo Composite Elo CompositeA combined Elo signal that blends raw Elo, expected win rate, and the interaction between them.
DOCISK +4
Impact 2.8%
DOCISK
9
Expected Win Rate Expected Win RateThe model's expected win probability based on Elo difference alone.
DOCISK +1.2% expected WR
Impact 2.3%
DOCISK
10
Elo Rating
DOCISK +8 Elo
Impact 1.6%
DOCISK
Scouting Report
LODIS BLUE
Better vision control
Stronger early game (gold lead at 15)
Higher first blood rate
Stronger first tower pressure
DOCISK RED
Cleaner teamfighting (better KDA)